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Foreman
Foreman
Appointing responsible foremen will make sure that people work as efficiently as possible.
Order
Unlocks
Abilities Foreman
Requires
Laws Morning Gathering
Immediate Effects
Law Cooldown 18 hours



Foreman is one of the laws from the Book of Laws in Frostpunk.

Description[ | ]

Appointing responsible foremen will make sure that people work as efficiently as possible.

Cooldown: 18h

Path[ | ]

Book: Purpose - Order path

Characteristics[ | ]

GOOD

  • NEW ABILITY: Foreman (Ability)
  • increase the efficiency of a workplace by 40% for 24 hours

Events[ | ]

There are events associated with this law.

Foreman - Exemplary Behavior

Exemplary Behaviour[ | ]

After using the ability, this event will trigger.

Sir, a group of people found inspiration in their work under the guidance of a foreman and have decided to try organising their workplace on their own. Their spirit and motivation are exemplary today.

There is only one option:

  • Keep up the good work.

A random workplace will have a 20% boost to efficiency for one day as a result of this event.

Notes[ | ]

This ability can be applied at almost any workplace.

Trivia[ | ]

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