Foreman |
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Appointing responsible foremen will make sure that people work as efficiently as possible. | |
Order | |
Unlocks | |
Abilities | Foreman |
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Requires | |
Laws | Morning Gathering |
Immediate Effects | |
Law Cooldown | 18 hours
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Foreman is one of the laws from the Book of Laws in Frostpunk.
Description[ | ]
Appointing responsible foremen will make sure that people work as efficiently as possible.
Cooldown: 18h
Path[ | ]
Book: Purpose - Order path
- Previous: Morning Gathering (Law)
Characteristics[ | ]
GOOD
- NEW ABILITY: Foreman (Ability)
- increase the efficiency of a workplace by 40% for 24 hours
Events[ | ]
There are events associated with this law.
Exemplary Behaviour[ | ]
After using the ability, this event will trigger.
“ | Sir, a group of people found inspiration in their work under the guidance of a foreman and have decided to try organising their workplace on their own. Their spirit and motivation are exemplary today. | „ |
There is only one option:
- Keep up the good work.
A random workplace will have a 20% boost to efficiency for one day as a result of this event.
Notes[ | ]
This ability can be applied at almost any workplace.